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AI Insights · Timothy · July 2024

Top 5 Historical Games Performance in Russia Q2 2024

Discover the performance trends of the top 5 historical games in Russia for Q2 2024, including downloads, revenue, and active users.

Top 5 Historical Games Performance in Russia Q2 2024

In Q2 2024, the unified platform performance of top historical games in Russia showcased interesting trends in downloads, revenue, and weekly active users. Here’s a detailed look at how each of the top 5 games fared:

Royal Match by Dream Games saw a notable revenue increase, peaking at approximately $340K in the week of June 3. Downloads experienced a high in late April with 69K but gradually declined to 39K by the end of June. Weekly active users started at over 2.5M in early April, decreasing to around 1.9M by the end of the quarter.

Viking Rise: Valhalla from IGG.COM had a revenue peak of around $77K in mid-April, followed by fluctuations and ending June at $48K. Downloads began at 11K, rising to a high of 19K in early April, and stabilized around 12K by the end of the quarter. Weekly active users saw an initial increase to 232K in early April and remained relatively stable, ending at 211K.

Rise of Kingdoms by Lilith Games showed a revenue peak of $65K in early June, with a general trend of fluctuations throughout the quarter. Downloads remained steady, with a notable increase to 6.5K in early June before settling at 4.5K by the end of the month. Weekly active users reached a high of 97K in late April, before declining to 77K by the end of June.

Game of Sultans, published by Xiamen Mechanist Internet Technologies Co., Ltd., saw a revenue increase, peaking at $17K at the end of June. Downloads peaked at 24K in late April, with a declining trend to around 9.7K by the end of the quarter. Weekly active users reached a high of 126K in late April but dropped to 98K by the end of June.

Game of Khans - Horde Battle, also by Xiamen Mechanist Internet Technologies Co., Ltd., had fluctuating revenue, peaking at $13K in mid-June. Downloads peaked at 34K at the end of June. Weekly active users saw a peak of 203K in early April, with minor fluctuations, ending the quarter at 202K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024